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Agile Foundations Quiz

16 questions covering the Agile values and principles, agility itself, user stories, estimation and anti-patterns.

Values and principles

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The Agile Manifesto values "responding to change over following a plan". What does the phrase "over" mean here?

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Which of the four values is most directly violated by a team that communicates only through a ticketing system?

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Agile principle 10 says "simplicity, the art of maximizing the amount of work not done, is essential." What practice does it most directly justify?

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A team maintains a constant pace with no overtime, but delivers no working software for four months. Which principle is being violated?

Agility

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Which statement best describes agility?

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Why does short-iteration delivery make "welcome changing requirements" economically viable?

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An agile process "recognizes that plans are short-lived." What follows from that?

User stories

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Which part of a user story is most often dropped, and why does it matter?

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In INVEST, what does "Negotiable" mean?

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Which is a valid split of a story that is too large?

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Where do cross-cutting requirements such as a latency budget or a compliance rule belong?

Estimation

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Why does the story point scale widen as values grow (1, 2, 3, 5, 8, 13, 20)?

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What is the actual value of Planning Poker?

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Two teams report velocities of 20 and 60. What can you conclude?

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A burndown chart has been flat for a week. What are the two possible explanations?

Anti-patterns

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Which of these is the clearest symptom of Water-Scrum-Fall?